Multiplayer. The Social Aspects of Digital Gaming - Quandt, Thorsten & Sonja Kroger

the social aspects of digital gaming

KORTE INHOUD

"In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games, providing an overview of debates, past and present. The book is divided into five sections that explore the following areas: - Social Aspects of Digital Gaming - Social Interactions in Virtual Worlds - Online Gaming - Co-located and Console Gaming - Risks and Challenges of Social Gaming This engaging interdisciplin...
2014Taal: Engelszie alle details...

Details

2014Uitgever: London/New York, Routledge250 paginasTaal: EngelsISBN-10: 0415828864ISBN-13: 9780415828864

REVIEWS VAN DIT BOEK